The Reflektions Miniml CD has been updated, new work exploring light effects and mesh triangulations and a bunch of new AS3 experiments, new frameworks (Flex) and compiler options (MXMLC) for swf creation. Good to have if you're a serious flash developer...
Friday, August 29, 2008
Sunday, August 24, 2008
You can download my Flash Forward San Francisco lecture files here.
Sunday, August 17, 2008
It's a solid speaker lineup and the location ... as good as it gets, San Francisco. I will be holding one workshop and speaking on Friday. Looking at the schedule, I noticed a nice blend of creative & technical topics. With this type of hype, I...
Monday, August 11, 2008
Adding draggable buttons to the mesh triangulation v6 and we get a fully skew-able image.
Sunday, August 10, 2008
This experiment is an extension of the mesh triangulation v4, This improves on the sharpness and detail and removes the image stretching by adding more triangle to the bitmap. A drawback is that this increases the amount of matrix calculations....
Thursday, August 07, 2008
This experiment is an extension of the mesh triangulation v4. I added a few dots (you can drag them to distort the bitmap) at the 4 corners of the bitmap, The bitmap skew is a transformation matrix. applied to the top and bottom triangles. Each...
Monday, August 04, 2008
This experiment is an extension of the mesh triangulation v0 post. I added a few dot objects (you won't see them, they are only variables) at the 4 corners of the bitmap and moved them around a few pixels in order to create a skew. The bitmap...
Friday, August 01, 2008
Bitmap distortion is not always about triangulation. I had used the chop the image long rectangles technique, and then there was the bitmapData skew to create the I-Tunes cover flow experiment. Triangulation on the other hand, is something that enables...
