This code is heavily based on the 3D flythrough post I had written in AS2. I rewrote it in AS3 since most of if not all of my 3D experiments are based on this engine. The equation bellow moves each element's Z position to sync with...
Wednesday, January 30, 2008
Tuesday, January 29, 2008
Recent propaganda by Adobe has favored Flex, AIR and the upcoming Thermo, and many traditional flashers find their skills are at a disadvantage as competition has increased from the popular (and lucrative) RIA developer market. As a flasher...
Wednesday, January 23, 2008
The best Flash Player applications in the industry are still made with Flash not Flex. Been playing around with the new beta release of flex 3 and am starting to understand why it is exhibiting so much hype. Rapid Application Development...
Tuesday, January 22, 2008
Last one, another version of the bitmapData lock. This time with polygons, a random defines the number of sides (3 for a triangle and so on pentagon, hexagon and all) see drawPolygon() method and interesting use of the drawing API. The experiment...
Thursday, January 17, 2008
Yet another version of the bitmapData lock. This time with stars...I like stars. The experiment uses an external class to create the slider. You can download the slider class here.
Monday, January 14, 2008
Another version of the bitmapData lock. This time with rounded corner rectangles. Using the drawing API, this experiment was a good opportunity to write a method. Use the slider to increase the size of the squares. The experiment uses an...
Thursday, January 10, 2008
Yesterday I posted an experiment that looked into the bitmapData lock method. One detail though is that you can invoke lock on a bitmapData that is not visible to users and in turn analyse it's data to execute some arbitrary random function...like...
Wednesday, January 09, 2008
I was playing around the bitmapData class in AS3 and wanted to illustrate the use of the BitmapData.lock() method. Using this methods you can make changes to a bitmapdata object without rendering all those changes until the bitmap is unlocked. To improve...
Wednesday, January 02, 2008
To my last post where I enumerated the 5 approaches to SWF development, follows my list of how-to-call-that-guy-who-compiles-swf's. Comments left by the community helped me write this portion and is only a reflection on my part an opinion and...
Tuesday, January 01, 2008
2008, the Flex-Flash world is at its maturity and developing rich Internet applications (RIAs) has become an official web 2.0 buzzword. In the past week, I looked back and noticed how much SWF has evolved. There now exists 5 approaches to SWF development...
