Alot of people were asking for this revision, so here it is. Using the 3D XYZ post I created a circle in 3D space by placing a conventional 2d circle on the 3D axis (a.k.a the circle y remains 0 whereas we increment xz values) using the following...
Thursday, March 29, 2007
Wednesday, March 28, 2007
This tab menu helps display tabbed information with a simple navigation.One of the few components not represented in the Macromedia V2 component set, the tabs are a useful alternative. I wrote this small script, it has everything you need to populate...
Tuesday, March 27, 2007
I mentioned in previous posts that skewing is not available in ActionScript outside of the transformation matrix ... then again the transformation matrix skewing is not anything special. After much playing around, I realise the matrix is a bit complicated,...
There are at least four good reasons to use the transformation matrix: 1. BitmapData requires a transformation matrix to transform drawn bitmaps 2. To encapsulate info about how to transform a Clip/BitmapData instance...
Monday, March 26, 2007
In the distort image v7 post, I used the trasfrmationMatrix class to create transformation effects onto my clips. In Flash 8, any movie clip now has a property called transform. This is an object that contains another property called matrix....
Friday, March 23, 2007
An extension to the distort image v5 post, In this instance I am using the transformation matrix to create transformation effects onto my clips. Next week I will take a closer look into the trasfrmationMatrix class. For now though, the...
Wednesday, March 21, 2007
An extension to the distort image v4 post, Ripple, skew, flip, displace and tumble the image, as long as you have fun. You might see the vertical lines at times, but thats usually when yout ry to stretch things too much.
Based on the last distort image v3 post, In this example you can use the sliders to change the amplitude, frequence and wave and generate all sorts of cool image distortion effects. Each stripe reacts according to the following equation...
Tuesday, March 20, 2007
Got to flip my image in 3D, sweet effect. The code is based on the last distort image v1 post, chopping an image into small verical stripes using bitmapData copyPixel. In this example I declared variable called amplitude, frequence and wave ...
Monday, March 19, 2007
Many effects can be acheived by chopping an image into small verical stripes. In this example use the sliders to set different radio wave type distortion patterns to the image. The code is based on the last distort image v1 post. ...
Friday, March 16, 2007
This image flip code is based on the last distort image v0 post. I chopped my image into small verical stripes using the copyPixels method. In this example I rotate each stripe according to the mouse x position. In case you are wondering...
Wednesday, March 14, 2007
In an effort to distort and flip images, I used Perlin Noise and displacementMapFilter succesfully. The displacementMapFilter v3 post had a dynamic gradient map that generated pseudo-random results. But I still was not convinced of the effect...
Tuesday, March 13, 2007
Havent taken the time lately to write about what's goint on. We are well into the AS3 realm of things and I set out to find a new actionScript editor (I am a big SEPY fan). After some research in using eclipse, I quickly realised that AMES is...
Monday, March 12, 2007
Combining the displacementMapFilter v0 post and the recently added perlin Noise v3 we can now pseudo-randomly displace image pixels by using colors. In this case the black and white color gradient is generate using perlin noise (click on show...
Thursday, March 08, 2007
In the last post I used a Perlin Noise to generate a movieClip where the b&w gradient shifts continually through the manipulation of the random seed number. As an alternative, to generate different pseudo-random results, I decided...
Wednesday, March 07, 2007
In the displacementMapFilter v1post the black and white color gradient behind the image was a movieClip with an gradient color. If we want to create a dynamic gradient map that generates pseudo-random results you use Perlin Noise. In this example...
Tuesday, March 06, 2007
The displacementMapFilter v0 post described how to displace image pixels by using colors. In case you were wondering how I created the black and white color gradiwent that is scrolling behind the image (click on show map to see). It's simple...
Monday, March 05, 2007
The displacementMapFilter class gives us the ability to displace image pixels by using colors. You can use this filter to achieve a warped or mottled effect on a BitmapData or MovieClip. It uses the pixel values from the specified BitmapData...
Thursday, March 01, 2007
I created a scrolling combo Box component and am giving it away. While working on new experiments, I often use drop down menus to control user selection. You assign a number of rows to dispaly and if you have more items to list it will simply scroll...
