Well I'm off for the holidays. Soon I will be back in snowy Montreal spending quality time with family and friends. Reflektions | miniml will stop posting until my return to San Francisco. To celebrate the New Year and the sites one...
Thursday, December 21, 2006
Wednesday, December 20, 2006
Based on the let it snow v1 post, I added a blurr effect so that it feels like home...brrr I will be staring at this on Christmas eve :-)
Tuesday, December 19, 2006
Christmas has always been white and snowy in my childhood in Montreal, Canada. Alas I am stuck here in San Francisco California dreaming of a white christmas. Err... not really, I could do without snow, but the following experiment creates...
Monday, December 18, 2006
Come a long way from the grid experiments. Next step would be the rotating cube experiments. Argh!!! No I wont, the code and the mathematics to rotate points in 3D space is written bellow, but I dont want to put one of those...
Friday, December 15, 2006
I might be in a playfull mood lately, must be the holidays ccoming up. Wither way my script are somehow festive and lack seriouseness. Nevertheless this one is an interesting visual effect. I took the 3D sphere rotaion v3 script and added...
Thursday, December 14, 2006
In my last post, I showed the equations to rotate multiple clips in 3D space around a sphere. What I forgot to show is how to keep z depth values during the rotation. In other words elements closer to you will rotate and will keep their respective...
Wednesday, December 13, 2006
I just got confirmation that I will be lecturing at this years FITC in Toronto, Canada. Always a treat and a great conference packed with great speakers. If you have never attended one .... you should. On the other hand I wanted...
Tuesday, December 12, 2006
I realised my rss was broken for the past week and none of you MXNA folks had the pleasure of sharing my last experiments on 3D grid rotation around a sphere. If you havent, here are quick links 3D sphere rotation v3 , 3D sphere rotation v2,...
In my last post, I showed the equations to rotate multiple clips in 3D space around a sphere. What I forgot to show is how to keep z depth values during the rotation. In other words elements closer to you will rotate and will keep their respective...
Thursday, December 07, 2006
In my last post, I showed the equations to rotate a clip in 3D space around a sphere. The effect did not look that great, mostely because skewing a jpeg in 3D space is not what flash does best. Using the BitmapData class would be alot better...
Wednesday, December 06, 2006
Looking to rotate a clip in 3D around a sphere? Simulating the rotaton of a particle around a planet. I wanted to rotate my clips around this spehere, yet I needed to find an equation where the closest elements rotates away from me and...
Tuesday, December 05, 2006
I was looking at the Leo Burnett Big Ideas come out of Big Pencils site and its use of a 3D camera and realised a whole year had gone by since I last posted 3D camera zooming and panning scripts. I also realised that my code had changed throughout...
Friday, December 01, 2006
Over 200 experiments from Reflektions | miniml are now ready to be shipped to your hard drive in time for the holidays. All the experiments posted in 2006 are available, .fla source code with commented .as files, you will also find free components. ...
A smart combination of the grid with mask post and the grid 3D v2 post. With some work using bitmapData or some of the flash 8 filters, I can only assume that results will be more than satisfactory. Move your mouse over the squares to see the...
